Liberation Front

Fight with what you have

They have no air force and no factories worth the name. They have pickups with rockets bolted on, drones built from scrap, and fighters who know every alley. Burn their base and they dig back in from the hole it left. Leave a tank unguarded and it is theirs by morning.

How they fight

Numbers and improvisation

Cheap, numerous, improvised. An insurgent army of technicals, rockets, scrap and nerve.

Swarm, raid, ambush. Trade cheap units for expensive ones, steal enemy vehicles, keep moving. Buildings that fall leave a hole that rebuilds them.

Strengths
  • Cheapest units and fast raiders
  • FPV drones and decoys
  • Hijacking enemy vehicles
  • Toxin weapons
  • Rebuild holes, and salvage: vehicles that destroy enemy vehicles get up to two +20% damage upgrades
  • Scrap bounty income from fighting
Weaknesses
  • No airfield and no jets or helicopters (its air force is drones)
  • Lighter armour
  • The smallest passive income
Generals

Three generals

Pick one before the match. Each bends the faction in its own direction.

01

Toxin General

Toxin weapons 50% stronger; Toxin Tractor 25% cheaper

02

Demolition General

Suicide weapons, FPVs and demo traps hit 35% harder; Martyrs 25% cheaper

03

Stealth General

All infantry are stealthy; units 10% weaker

Generals' powers

Earned in battle

Destroy the enemy to earn promotion points, then spend them on powers.

Scout Network

Level 1Cooldown 90 s

Reveals an area for 30 s

Rebel Ambush

Level 1Cooldown 200 s

Six Rebels spring up where you can see

Emergency Repair

Level 1Cooldown 200 s

Your vehicles and buildings in the area regain half their health

Paper Swarm

Level 2Cooldown 180 s

Twelve drones dive at the target: to the enemy they all look like FPVs, but only two are armed

Toxin Bomb

Level 3Cooldown 300 s

A poison cloud for 15 s: kills infantry, clears garrisons (dropped by a crop duster)

Signature units

On the field

Full Liberation Front roster →
Unit portrait: Raider Technical

Raider Technical

$500
Vehicle

Fast raider, anti-infantry (detects stealth)

Unit portrait: Hornet Rocket Buggy

Hornet Rocket Buggy

$900
Vehicle

Fast long-range rockets against vehicles and buildings

Unit portrait: Brute Tank

Brute Tank

$850
Heavy tank

Heavy tank

Unit portrait: Battle Bus

Battle Bus

$900
Transport

Carries 6 infantry who fire from the windows

Unit portrait: Hijacker

Hijacker

$500
Infantry

Order it to attack an enemy vehicle: he takes it over

Unit portrait: Wasp FPV

Wasp FPV

$150
Kamikaze drone

Kamikaze drone: dives into vehicles. Needs a relay in range; jammers knock it down; 60 s battery

Economy

How they earn

Builder and harvesterWorker ($200; one unit does both)
PowerDiesel Generator
Late-game incomeBazaar ($60 every 10 s, limit 2) and the scrap bounty: while you own a Bazaar, every enemy vehicle or aircraft you destroy pays 20% of its cost
Superweapon

Rocket Storm

Sixteen heavy rockets and a toxin cloud. Every player sees the countdown.

Upgrades

Research

UpgradeCostBuildingEffect
Junk Repair$1,500Arms DealerVehicles slowly repair themselves
AP Rockets$1,500BarracksRockets deal 25% more damage
Fortified Structures$1,500Command PostBuildings take 25% less damage
Scrap Cages$600Arms DealerVehicles take half damage from drones, but are 10% slower
Full Liberation Front rosterCompare factions
USAChina